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One of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?

Aground was designed around the theme of Progression, and inspired by Utopian Mining and other mining/crafting games. You start out with almost nothing, and you can eventually build your way up to a thriving settlement.

Currently, you can only explore and build on your starting island, but we have lots of plans for expansion, and the sky is literally not the limit.

We're planning to continue developing Aground based on feedback and suggestions from players, so definitely send me a message or post in our subreddit or discord to determine the course of this game.

Controls are explained in game, and it can be played with keyboard or gamepad. The mouse can also be used to navigate menus (but is not required).

For players who want to play on multiple computers/versions of the game: Save files can be exported from the Options menu on the title page and imported by dragging and dropping the save file into the game.

More information

Published 28 days ago
StatusReleased
Rating
(7)
AuthorFancy Fish Games
GenreAdventure
Tags8-bit, Crafting, mining, Survival

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Click download now to get access to the following files:

Aground_Windows.zip 23 MB

Development log

Comments

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Will you be releasing a Steam version when the project is complete?...I would love to purchase a copy on steam and be able to hunt me some Steam Achievements!...thanks in advance for your time and good luck, Aground looks awesome!

Yes, we plan to release on Steam eventually, we just want to post some updates and add a lot more content before we put a price tag on the game.

it was a good game key word was i dug up every block and did everything so it is boring now but it was fun and it felt good to do it

There's definitely a limit to what you can do in the current version, but we're planning on adding more content and things to do after setting sail.

when do you think this will come out, how mutch is done

We plan to release a few updates to the starting island first, improving based on suggestions - which will take a week or two. We've only had some design and mockup work for the second island, but we hope to release it next month!

ok cool

is there any plans to alow players to regenerate the under ground of there island useing like 100 dragons blood or something like that

Not really, but it wont be needed once we add more content to the game (and one plan is procedurally generated caves/dungeons that you can visit, mine and leave as many times as you want).

I love it.  Almost feels like Terraria to me but more simple, I think this is a great game.  Maybe for the future add a better equipment menu for armor and stuff.  Maybe add some more aspects to mining too.

this game is really fun and i cant wait to see what you have planned for the future

Really cool game.
Too short in general and some things just were not so obvious:
at the start:
You have to "accept" the quest even though you obviously don't have enough wood.
Cause if you don't explicitly select accept there, ypou don't get the stone axe which you need.
Run back and forth many times before I realized this.

Second:
As mentioned in another comment, the importance of the different pick axes is not so obvious.
My thought:
I saw that my stamina increased quite fast.
States of iron pickaxe are among others: 1 stamina per hit.
my thought: so when using that, on top of the already ridiculous fatigue rate, on top my stamina will also decrease by 1 more point per hit.

So I didn't use it.
Until I learned that i need it for stone.
And then realized that the description was confusing to me as fuck.

Except that, it's a nice game.
Wish it was longer there.

So looking forward to any improvements on it, especially new islands!

What also kind of disappointed me:
Whenever I found some border like rock formation, I kind of expected some sort of secret ruins or something inside.
But that was just my dreams there, no problem .

We're planning on extending the game with more islands/content/length. You can think of this game as a work in progress (or endless early access title).

For pick axes, 1 stamina per hit is actually very good. The stone pick axe takes 3 stamina per hit if you hover over it, so by not using the steel pickaxe, you're hurting yourself.

I'm glad you enjoyed the game though! There will definitely be many improvements/new islands/features/content and even secret dungeons buried underground like you were hoping for!

(+1)

My main issue with it is that it's kinda way too short, like 2 hours of content.

(-1)

It's not a bad game, but it's certainly frustrating. I've having a difficult time gathering resources without dying after collecting only a few pieces of coal or iron. Maybe it gets easier after playing some more, but I just wanted to express my irritation. It doesn't really ruin it for me, though.

craft the iron or , much better, the steel pickaxe.

Stuff gets WAY easier after that!

Be careful of going overweight (there will be a notification when you are overweight, and the yellow weight bar next to the inventory icon will flash orange). While you can carry as much stuff as you want, if you're overweight, you get a stamina penalty which if you're heavily overweight will kill you quickly. Drop ores if you're holding too many, and make sure to make return trips to the storehouse to drop off ore and rest in the hut to restore stamina. Bringing food along to restore stamina also helps and can lengthen your trips.

(Edited 1 time)

Its great!

I was expecting alot less from this but this just ate my time.

So far its great.

How do you get the dragon

(+1)

You need to get the wyrm pen quest from the alchemist (after you get the market), then feed the wyrms steaks.

(+1)

Why steaks and not its brothers and sisters

(+1)

Wyrms are cannibals? That could explain their small population on the island...

Nice game finished it in over 1 hour

(+1)(-1)

I enjoyed my time in this game!

(-8)

Honestly one of the WORST games I have ever played. 

(+1)(-1)

maybe try to say what is bad about the game so they could fix it?

(-2)

How can you describe the entire game in one word? horrible.

Not much to say PremiumVex because the whole thing is one sess pool of awful.

(+1)(-1)

Very detailed analasys.

(-1)

Very correct spelling.

(+1)(-1)

Who tf is asking you to describe it in one word? just tell them what is the worst so they could fix it. i didn't ask you to describe every bugs and problems with the game.

(-1)

I asked, and I didn't describe the "every bugs and problems in the game" hence the one word usage, are you on drugs?

Launching  just gives a 'Shader Compile Error' both through the itch launcher and with a direct download. 

(Edited 1 time) (+2)

I figured it out after testing on a few computers. The problem with the shader was this line: "precision mediump float;" This is required for WebGL (and the browser version), and most PC shader compilers ignore it so I thought it was safe to leave it there. However, a few compilers crash when they see it, so I simply removed it from the non-webgl version.

Thanks for the bug report! Try downloading the game again and let me know if it works.

(+1)

It does indeed work now. I was surprised with the amount of content you had for just the start island being available. I can't wait to see what you've got planned for the next update.