Update 1.0.5 & 1.0.6
I have uploaded two smaller updates to Aground since my last post - 1.0.5 and 1.0.6.
1.0.5 included several features that I wanted to add to 1.0.4 but didn't have time for, like fishing and fertilizer. It also added more hotkeys, and sticky items to keep items in your inventory when hitting move all.
1.0.6 included per-pixel movement (you can now stop between tiles) and a bunch of improvements to combat. Already, there is now weapon range (thanks to the per pixel movement) and some cool tricks you can do with that, and weapon attack speed could also become a factor in the future. I also changed how equipment works so it doesn't confuse people, and added a dedicated attack key (set to C for now, but you can change it in the controls if you like).
This makes the gameplay a lot smoother, and is a big step towards the next update which will include new content and bosses (which will be bigger than a single tile, making the per pixel movement more valuable).
I hope you enjoy, and are looking forward to the next update!
Files
Get Aground
Aground
Your ship ran aground. Can you craft, mine and build your way to survival?
Status | In development |
Author | Fancy Fish Games |
Genre | Adventure, Role Playing, Survival |
Tags | 8-Bit, Controller, Crafting, mining, Moddable, Multiplayer, Pixel Art |
Languages | English |
Accessibility | Configurable controls |
More posts
- Unexpected Update 2.1.2Apr 01, 2023
- The Future Fancy Fish GamesOct 20, 2021
- Aground Coming Soon to Consoles!Jan 26, 2021
- Hybrid Path UpdateSep 07, 2020
- Update 2.0.7Jun 12, 2020
- Connecting Via IP (Multiplayer)Apr 16, 2020
- Multiplayer Live (2.0.4) & Launch Date!Apr 12, 2020
- Update 1.8.9 - To The DepthsNov 25, 2019
- Update 1.8.6 - Unnature Sanctuary and More!Oct 24, 2019
- Update 1.8.2 - EndingsSep 09, 2019
Leave a comment
Log in with itch.io to leave a comment.